V4 Design: dbdClass
EPICS: dbdClasses - IOC record
May 27 2005
Overview
This document describes the C++ class definitions for code that implements the semantics for records created from Database Definitions. The definitions are intended for code that:
- includes header files generated from dbd definitions. Header files are generated from the following dbd definitions:
- record - Should only be included by record support.
- struct - Included by code that understands the struct.
- menu - Included by code that understands the menu.
- does not include the header files.
The following headers files are described:
- dbfTypes.h - Type definitions for field definitions in struct or record> DBD definitions.
- dbdStatements.h - Type definitions for DBD statements.
- dbdInterfaces.h - Type definitions for interfaces related to DBD definitions.
dbfTypes
File dbfTypes.h describes types and classes that are used in header files generated from dbd struct or record field definitions. The following naming conventions are used:
- Dbf
- any class starting with Dbf describes a field in a generated header file. For example DbfString describes a field generated from field(name,string).
- Dbd
- A class name starting with Dbd describes something related to dbd definitions. For example DbdLinkSupport describes a dbd link definition.
dbdTypes.h
enum dbfType { dbfUnknownT, dbfEpicsT, // an epicsType except epicsUnknownT dbfArrayT, dbfStructT, dbfMenuT, dbfEnumT, dbfLinkT, dbfDeviceT };
class DbdStruct; //describes a dbd struct definition class DbdMenu; //describes a dbd menu definition class DbdLink; //describes dbd link statement class DbdDevice; //describes dbd device statement
// If array type is a known epicsType then EpicsArray class DbfArray : public EpicsArray { public: dbfType dbftype; };
// If every field is a known epicsType then EpicsStruct class DbfStruct { public: DbdStruct *pDbdStruct; void *pstorage; };
class DbfMenu{ public: epicsInt16 index; DbdMenu *pmenuDef; /* address of global menu */ };
class DbfEnum{ public: epicsInt16 index; EpicsArray *pchoiceArray; // addr of field that is array of string }; enum LinkDir { LinkDirNone, LinkDirForward, LinkDirIn, LinkDirOut, LinkDirInOut };
class DbfLink{ public: LinkDir dir; DbdLink *plinkDef; EpicsStruct dataStruct; };
class DbfDevice{ public: LinkDir dir; DbdDevice *pDbdDevice; EpicsStruct dataStruct; };
Discussion of dbfTypes
The classes defined in dbfTypes together with the definitions from epicsTypes is a complete list of the definitions that appear in header files generated from struct and record dbd definitions.
Epics Types
DBD types bool,...,string all become an epicsType.
DBD type array becomes an EpicsArray if the array type maps to an epicsType or to DbfArray if the type is not an epicsType.
DBD type struct maps to EpicsStruct if all fields in the struct map to an epicsType or otherwise to DbfStruct.
If a record is defined as:
struct(displayLimits) { field(low,double) field(high,double) } record(xxx) extends iocRecord { ... field(fbool,bool) field(foctet,octet) ... field(ffloat64,float64) ... field(fstring,string) field(darray,array(double[]) field(displayLimits,struct(displayLimits)) }
Then the generated header file will be
class xxxRecord : public iocRecord { public: epicsBoolean fbool; epicsOctet foctet; ... epicsFloat64 ffloat64; ... EpicsString fstring; EpicsArray darray; EpicsStruct displayLimits; };
DbfArray
This is for array fields with a type that is not a standard epicsType.
If a record definition contains:
struct(calcInpLink) { field(link,link(in)) // NOT a standard epicsType field(value,float64) } record(calc) extends iocRecord { ... field(inp,array(struct(calcInpLink)[])) ... }
Then the generated code contains:
DbfArray inp;
DbfStruct
This is for a struct field that itself has fields that are not a standard epicsType, i.e. the epicsType is epicsUnknownT.
If a record definition contains:
struct(calcInpLink) { field(link,link(in)) // NOT a standard epicsType field(value,float64) } record(calc) extends iocRecord { ... field(inp,struct(calcInpLink)) ... }
Then the generated code contains:
DbfArray inp;
DbfMenu
DbfMenu> is described as:
class DbfMenu{ public: epicsInt16 index; DbdMenu *pmenuDef; };
If a record definition contains
field(fmenu,menu(name))
Then the generated header file contains
DbfMenu fmenu;
DbfMenu provides the current menu index and also the menu definition.
DbfEnum
DbfEnum> is described as:
class DbfEnum{ public: epicsInt16 index; DbfArray *pchoiceArray; // addr of field that is DbfArray on choices };
If a record definition contains
field(fenum,enum)
Then the generated header file contains
DbfEnum fenum;
pchoiceArray is the address of a field in the same record that is a DbfArray of choices.
DbfLink
DbfLink is described as
class DbfLink{ public: LinkDir dir; DbdLink *plinkDef; EpicsStruct dataStruct; };
If a record definition contains
field(flink,link(in))
Then the generated header file contains
DbfLink flink;
The fields of DbfLink are initialized by locating a dbd link definition that matches the dir specified in the dbd field definition.
The fields of DbfLink are initialized as follows:
- dir
- This is taken from either the field definition or from the DbdLink definition and is the most restrictive. For example if one says inout and the other says in then dir will be in.
- plinkDef
- This is the address of the DbdLink.
- dataStruct
- The describes the data structure specified in the dbd link definition. It contains data used by the link support.
Note that link support always implements interface DbdLinkSupport
DbfDevice
A DbfDevice is similar to a DbfLink except that the interface implemented by the device support is also specified, i.e. instead of implementing interface DbdLinkSupport, the device support implements an interface that both record support and device support understand.
dbdStatements
The definitions in dbdStatements.h allow introspection of ioc records. They describe everything defined in DBD definitions.
NODE and LIST specify a doubly linked list. An implementation is not specified.
dbdStatements.h
// Interface is base class for an interface class Interface {}; class InterfaceLocator { public: EpicsString name; Interface *pinterface; };
class DbdStructFieldAttribute { EpicsString default; epicsBoolean readonly; epicsBoolean design; epicsBoolean special; epicsBoolean dynamic; epicsInt16 asl; };
class DbdStructField { public: EpicsString name; epicsType basic; dbfType type; DbdStructFieldAttribute attribute; };
class DbdStruct{ public: EpicsString name; Interface *plifetime; // Either DbdStructLifetime or DbdRecordLifetime epicsInt16 nfields; DbdStructField *pfield[]; // ptr to array of ptr to DbdStructField };
class DbdMenu{ public: EpicsString name; epicsInt16 nchoices; EpicsString *pchoice[]; };
class DbdLink{ //describes dbd link statement public: NODE node; // For DbdLinkList.linkList LinkDir dir; EpicsString choiceName; EpicsString dataStructName; DbdLinkSupport *pinterface; };
class DbdDevice { //describes dbd device statement public: NODE node; // For linkList.deviceList LinkDir dir; EpicsString choiceName; EpicsString dataStructName; EpicsString interfaceName; Interface *pinterface; };
// The following describes a record type class DbdRecord { // describes a record type NODE node; // for DbdRecordList.recordType LIST instanceList; EpicsString name; DbdRecordLifetime *plifetime; DbdRecordSupport *psupport; epicsInt16 nfields; DbdStructField *pfield[]; // ptr to array of ptr to DbdStructField };
// The following describes a record instance class DbdUserField { public: NODE node; // for DbdRecordInstance.userField EpicsString name; epicsType type; void *pfield; InterfacePtr *pinterface; // userFieldHandler };
class DbdRecordInstance { // describes a record instance NODE node; // for DbdRecord.instanceList; EpicsString name; DbdRecord *pDbdRecord; void *precord; // address of record instance LIST userField; // of DbdUserField };
class DbdStructNode { public: NODE node; // for DbdStructList bool isEpicsType void *pdef // is EpicsStructDef or DbdStruct };
class DbdStructList { LIST structType; };
class DbdRecordList { LIST recordType; };
class DbdLinkList { LIST linkList; };
class DbdDeviceList { LIST deviceList; };
Discussion of dbdStatements
DbdStruct
The DbdStruct classes describe the fields in a dbd struct or record definition. The classes are : DbdStruct, DbdStructField,and DbdStructFieldAttribute
The fields of DbdStruct are:
- name
- The name of the struct.
- plifetime
- The address of an implementation of interface StructLifetime or DbdRecordLifetime. The implementation is automatically generated from the dbd struct or <record> statement. See below for a description of the Lifetime methods.
- nfields
- The number of fields, e.g. fields in the structure.
- pfields
- pointer to an array of pointers to DbdStructField.
The fields of DbdStructField are:
- name
- The name of the field
- basic
- The epicsType of the field. Unless this is epicsUnknownT generic code is usually provided for accessing the field.
- type
- The dbfType for the field. Unless basic is epicsUnknownT this has the value dbfEpicsT.
- attribute
- An DbdStructFieldAttribute for the field
DbdStructFieldAttribute has the attribute values for the field.
Menu
A dbd menu is described by class DbdMenu
The fields of DbdMenu are:
- name
- The menu name.
- nchoices
- The number of menu choices.
- pchoice
- The address of an array of pointers to EpicsString. Each EpicsString is a choice.
Link
Each dbd link definition has an associated class DbdLink with fields:
- node
- This is a node for DbdLinkList
- dir
- The link direction
- choiceName
- The name that matches a DbdLink for a DbfLink instance.
- dataStructName
- The class name of a DbfStruct for the Interface implementation
- pinterface
- The address of the Interface implementation. The interface class is DbdLinkSupport
Device
Each dbd device definition has an associated class DbdDevice with fields:
- node
- This is a node for DbdDeviceList
- dir
- The link direction
- choiceName
- The name that matches a DbdDevice for a DbfDevice instance.
- dataStructName
- The class name of a DbfStruct for the Interface implementation
- interfaceName
- The name of the interface class implemented by the device support
- pinterface
- The address of the Interface implementation.
Record
A record type has an associated class: DbdRecord. The fields of DbdRecord are the same as fields in DbdStruct except that they refer to a record instead of a structure.
- node
- This is a node for DbdRecordList
- instanceList
- The list of record instances of this record type.
- name
- The name of the record type.
- plifetime
- The address of an implementation of interface DbdRecordLifetime. The implementation is automatically generated from the dbd record statement. See below for a description of the RecordLifetime methods.
- psupport
- The address of the DbdRecordSupport for this record type.
- nfields
- The number of fields, e.g. fields in the record.
- pfields
- pointer to an array of pointers to DbdStructField. Each DbdStructField contains the name and type of the fields.
Record Instance
A record instance has two associated classes:DbdUserField and DbdRecordInstance.
DbdUserField contains information for a user defined field:
- node
- A node for list DbdRecordInstance.userField
- name
- The name of the user defined field
- type
- The dbfType for the field.
- pfield
- Address of storage for field.
- pinterface
- The address of an implementation of interface userFieldHandler;
The fields of DbdRecordInstance are:
- node
- A node for list DbdRecord.instanceList
- name
- The name of the record instance
- pDbdRecord
- The address of the description of the record type
- precord
- The address of the storage for the record instance.
- userField
- A DbdUserField list for the record instance.
DbdStructList
A list of all the struct definitions. The nodes are described by DbdStructNode which has fields:
- node
- The node for the list.
- isEpicsType
- determines if the structure is a EpicsStructDef or a DbdStruct
- pdef
- The address of the EpicsStructDef or Db that describes the structure.
DbdRecordList
The list of record types
DbdLinkList
List of DbdLink
DbdDeviceList
List of DbdDevice
dbdInterfaces
dbdInterfaces describes standard interfaces implemented by code that supports runtime database access.
dbdInterfaces.h
dbdInterfaces.h contains the following:
// The following is implemented by database access class DbdRecordEpicsFieldPutString { virtual void epicsPrimitive(EpicsString *pfrom, epicsType type, void *pstorage) = 0; virtual void epicsString(EpicsString *pfrom, EpicsString *pEpicsString) = 0; virtual void epicsArray(EpicsString *pfrom, EpicsArray *pEpicsArray) = 0; virtual void epicsStruct(EpicsString *pfrom, EpicsStruct *pEpicsStruct) = 0; virtual void epicsMDArray(EpicsString *pfrom, EpicsMDArray *pEpicsMDArray) = 0; }
// For struct definitions that become DbfStruct fields // An DbdStructLifetime interface is automatically generated. class DbdStructLifetime { public: virtual void allocate(DbfStruct *pDbfStruct) = 0; virtual bool initialize(DbfStruct *pDbfStruct) = 0; virtual bool finalize(DbfStruct *pDbfStruct) = 0; virtual void destroy(DbfStruct *pDbfStruct) = 0; virtual void *expose(DbfStruct *pDbfStruct, epicsInt16 index) = 0; };
// For record definitions an DbdRecordLifetime is automatically generated. class DbdRecordLifetime { public: virtual void allocate(DbdRecordInstance *pDbdRecordInstance) = 0; virtual bool initialize(DbdRecordInstance *pDbdRecordInstance) = 0; virtual bool finalize(DbdRecordInstance *pDbdRecordInstance) = 0; virtual void destroy(DbdRecordInstance *pDbdRecordInstance) = 0; virtual void *expose(DbdRecordInstance *pDbdRecordInstance) = 0; };
// every link support module implements the following interface class DbdLinkSupport { public: virtual void report(EpicsString *errorMessage, iocRecord *precord, DbfLink *pdbfLink) = 0; virtual bool initialize(EpicsString *errorMessage, iocRecord *precord, DbfLink *pdbfLink) = 0; virtual bool finalize(EpicsString *errorMessage, iocRecord *precord, DbfLink *pdbfLink) = 0; virtual bool connect(EpicsString *errorMessage, iocRecord *precord, DbfLink *pdbfLink) = 0; virtual bool disconnect(epicsfString *errorMessage, iocRecord *precord, DbffLink *pdbfLink) = 0; virtual bool get(EpicsString *errorMessage, iocRecord *precord, DbffLink *pdbfLink, dbfType type, void *pfield) = 0; virtual bool put(EpicsString *errorMessage, iocRecord *precord, DbfLink *pdbfLink, dbfType type, void *pfield) = 0; };
/* record support implements the following*/ class DbdRecordSupport { public: virtual bool initBuffers(DbdRecordInstance *pDbdRecordInstance) = 0; virtual bool initConnections(DbdRecordInstance *pDbdRecordInstance) = 0; virtual bool breakConnections(DbdRecordInstance *pDbdRecordInstance) = 0; virtual void special(DbdRecordInstance *pDbdRecordInstance, bool after, epicsInt16 nlevels, // number of elements in fieldIndex epicsInt16 fieldIndex[] // array of field indices ) = 0; };
class UserFieldHandler { public: virtual bool initialize(EpicsString *errorMessage, iocRecord *precord,DbdUserField *puserField) = 0; virtual bool finalize(EpicsString *errorMessage, iocRecord *precord,DbdUserField *puserField) = 0; virtual bool process(EpicsString *errorMessage, iocRecord *precord,DbdUserField *puserField) = 0; };
Discussion of dbdInterfaces
DbdRecordEpicsFieldPutString
This is an interface, which has an implementation provided by iocCore, that convert an EpicsString to an epicsType. The methods are:
- epicsPrimitive
- This convert a string to one of the types: epicsBoolT, ..., <epicsFloat64T
- epicsString
- Copies a string from pfrom to pEpicsString.
- epicsArray
- Accepts a string that has the DBD array initialization syntax, locates the string value for each element and calls either EpicsString:epicsPrimitive or EpicsString:epicsString to convert the value and put it into the correct element of EpicsArray
- epicsStruct
- Accepts a string that has the DBD struct initialialization syntax, locates the string value associated with each field and calls epicsPrimitive, epicsString, or epicsArray to convert the value and put the result of the correct field of EpicsStruct The structure must not contain any unknown field types.
- epicsMDArray
- Accepts a string that has the DBD array initialization syntax, locates the string value for each element and calls either EpicsString:epicsPrimitive or EpicsString:epicsString to convert the value and put it into the correct element of EpicsMDArray
DbdStructLifetime and DbdRecordLifetime
Every dbd struct and record has an associated Lifetime interface implementation. A tool is provided that automatically generates the implementation form the dbd definition.
Lifetime has the following fields:
- allocate
- Creates storage for the struct or record.
- initialize
- initializes the struct or record
- finalize
- cleans up but does not free storage
- destroy
- frees storage
- expose
- Given an index it returns the address of the storage. Note the the generated header files assign an index to each field.
DbdLinkSupport
This describes the interface implemented by link support.
DbdRecordSupport
This is the interface implemented by record support.
UserFieldHandler
This is the interface implemented by code for user extensible fields.