Difference between revisions of "V4 Design: dbdInterfaces"

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= EPICS: dbdInterfaces - IOC Database Description =
= EPICS: dbdInterfaces - IOC Database Description =
September 9 2005  
September 14 2005  


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This document describes  definitions for code that accessses
This document describes  definitions for code that accessses
IOC records, i.e. the records created from Database Definitions.
IOC records, i.e. the records created from Database Definitions:
The definitions are intended for code that:
menu, struct, record, link, device, and record instances.
* includes header files generated from dbd definitions. Header files are generated from the following dbd definitions:
 
** <tt>record</tt> - Should only be included by record support.
The interfaces support introspection of everything created from Database
** <tt>struct</tt> - Included by code that understands the struct.
Definitions. The interfaces can be used by tools such as VDCT or on
** <tt>menu</tt> - Included by code that understands the menu.
a running IOC database.
*  does not include the header files.
 
The definitions can be used by code that use code automatically
genereted from DBD files or by code that uses only introspection.
 
Code is automatically generated from the following definitions:
* <tt>record</tt> - Used by record support.
* <tt>struct</tt> - Used by code that understands the struct.
* <tt>menu</tt> - Used by code that understands the menu.
 
----
<center>


== Syntax ==
== Syntax ==
</center>


The syntax is defined so that it is easy to provide C++ and Java definitions.
The syntax is defined so that it is easy to provide C++ and Java definitions.
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=== Primitive Types ===
=== Primitive Types ===
* boolean - a value that takes the values true or false
* boolean - a value that takes the values true or false
* octet - an 8 bit byte
* octet - 8 bit byte
* int16 - a 16 bits signed integer
* int16 - 16 bit signed integer
* int32 - a 32 bit signed integer
* int32 - 32 bit signed integer
* int64 - a 64 bit signed integer
* int64 - 64 bit signed integer
* float32 - a 32 bit IEEE float
* float32 - 32 bit IEEE float
* float64 - a 64 bit IEEE float
* float64 - 64 bit IEEE float


In Java these types become:
In Java these types become:
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In C++ these types become:
In C++ these types become:


* boolean => bool
* boolean => bool BUT no arithmetic or conversion to/from int is implied
* octet => char  BUT no arithmetic is implied
* octet => char  BUT no arithmetic is implied
* int16 => int16_t
* int16 => int16_t
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     public:
     public:
         virtual bool get() = 0;
         virtual bool get() = 0;
         virtual void put(boolean val) = 0;
         virtual void put(bool val) = 0;
     };
     };


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     class DbfConvertScalar {
     static class DbfConvertPrimitive {
     public:
     public:
        static int16 get(Dbf from);
          int16 get(Dbf from);
        static int32 get(Dbf from);
          int32 get(Dbf from);
        static int64 get(Dbf from);
          int64 get(Dbf from);
        static float32 get(Dbf from);
          float32 get(Dbf from);
        static float64 get(Dbf from);
          float64 get(Dbf from);
        static get(Dbf from, int32 lenValue,const *char value);
          get(Dbf from, int32 lenValue,const *char value);
        static get(DbfBoolean from, int32 lenValue,const *char value);
          get(DbfBoolean from, int32 lenValue,const *char value);
        static put(Dbf to, int16 value);
          put(Dbf to, int16 value);
        static put(Dbf to, int32 value);
          put(Dbf to, int32 value);
        static put(Dbf to, int64 value);
          put(Dbf to, int64 value);
        static put(Dbf to, float32 value);
          put(Dbf to, float32 value);
        static put(Dbf to, float64 value);
          put(Dbf to, float64 value);
        static put(Dbf to,int32 lenValue,const *char value);  
          put(Dbf to,int32 lenValue,const *char value);  
        static put(DbfBoolean to, int32 lenValue,const *char value);
          put(DbfBoolean to, int32 lenValue,const *char value);


        static get(DbfArray from, int16 value[]);
          get(DbfArray from, int16 value[]);
        static get(DbfArray from, int32 value[]);
          get(DbfArray from, int32 value[]);
        static get(DbfArray from, int64 value[]);
          get(DbfArray from, int64 value[]);
        static get(DbfArray from, float32 value[]);
          get(DbfArray from, float32 value[]);
        static get(DbfArray from, float64 value[]);
          get(DbfArray from, float64 value[]);
        static put(DbfArray to, int16 value[]);
          put(DbfArray to, int16 value[]);
        static put(DbfArray to, int32 value[]);
          put(DbfArray to, int32 value[]);
        static put(DbfArray to, int64 value[]);
          put(DbfArray to, int64 value[]);
        static put(DbfArray to, float32 value[]);
          put(DbfArray to, float32 value[]);
        static put(DbfArray to, float64 value[]);
          put(DbfArray to, float64 value[]);
     }
     }


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The following naming conventions are used:
The following naming conventions are used:
; Dbf
; Dbf
: any class starting with Dbf describes a field in a generated header file. For example DbfArray describes a field generated from <tt>field(name,array(float64[])</tt>.
: any class starting with Dbf describes a field in a header file generated from a <tt>struct</tt> or <tt>record</tt> definition. For example DbfArray describes a field generated from <tt>field(name,array(float64[])</tt>.
; Dbd
; Dbd
: A class name starting with Dbd describes something related to dbd definitions. For example DbdMenu describes a dbd menu definition.
: A class name starting with Dbd describes something related to dbd definitions. For example DbdMenu describes a dbd menu definition.
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=== Discussion of DbfTypes ===
=== Discussion of DbfTypes ===


The following shows the code generated from DBD files:
The following shows the Java code generated from DBD files:


==== structure definitions ====
==== structure definitions ====
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# A class named <tt>nameSupport</tt>
# A class named <tt>nameSupport</tt>


The class <tt>name</tt> extends:
The class <tt>name</tt> implements:
     interface Struct {
     interface Struct {
         Dbf getField(int16 index);
         Dbf getField(int16 index);
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A generated file <tt>DisplayLimit.java</tt> contains:
A generated file <tt>DisplayLimit.java</tt> contains:


     puiblic class DisplayLimit implements Struct{
     public class DisplayLimit implements Struct{
         public DbfFloat64 low;
         public DbfFloat64 low;
         public DbfFloat64 high;
         public DbfFloat64 high;
         public static final int16 lowIndex = 1;
         public static final short lowIndex = 1;
         public static final int16 highIndex = 2;
         public static final short highIndex = 2;
         public static final int16 lastIndex = indexHigh;
         public static final short lastIndex = indexHigh;
         Dbf getField(short index) {
         Dbf getField(short index) {
             switch(index) {
             switch(index) {
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A generated file <tt>DisplayLimitSupport.java</tt> contains:
A generated file <tt>DisplayLimitSupport.java</tt> contains:
For <tt>struct(displayLimit)</tt> the following code is generated for Java


     public class DisplayLimitData {
     public class DisplayLimitData {
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Similar files are generated for C++.
Similar files are generated for C++.
For C++ similar code is generated.


==== record definitions ====
==== record definitions ====
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     interface Dbf{
     interface Dbf{
        DbfType getType();
         boolean isPrimitive(); // BasicTypeBoolean,...,BasicTypeFloat64
         boolean isPrimitive(); // BasicTypeBoolean,...,BasicTypeFloat64
         boolean isBasic();
         boolean isBasic();
         BasicType getBasicType();
         BasicType getBasicType();
         RecordInstance getRecord();
         DbRecord getRecord();
         int16 getIndex();
         int16 getIndex();
     }
     }


The interfaces are designed as follows:
The interfaces are designed as follows:
* DbAccess provides storage for fields and never exposes the address of any field.
* Database Access provides access to the field without exposing the address.
* DbAccess posts monitors when a field is modified.
* DbAccess posts monitors when a field is modified.
Database access by default allocates the actual storage for each field
but allows support code to register itself to provide storage for field
instances.
This is particularly usefull for array fields. Two examples are:
* The compress record  registers to provide storage for the value.
** This allows it to implement a circular buffer.
** Code that accesses the value field may have to issue two get requests.
* Device support for a transient recorder registers to provide storage for the array
** This allows device support to read data from hardware in segments
** Code that accesses the array may have to issue many get requests.


The fact the each field is an object means that additional storage is required.
The fact the each field is an object means that additional storage is required.
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     class Field {
     class Field {
         RecordInstance instance;
         DbRecord instance;
         short          index;
         short          index;
     };
     };
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This each field has the overhead of
This each field has the overhead of
* instance - a reference to RecordInstance
* instance - a reference to DbRecord, i.e. record instance
* index - a 16 bit integer
* index - a 16 bit integer
* vtbl - a reference to the object implementation
* vtbl - a reference to the object implementation
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Code that does not include the generated header file can access these fields
Code that does not include the generated header file can access these fields
via the introspecion interfaces described later in this document.
via the introspection interfaces described later in this document.
For example code that expects a float64 field can access it via
For example code that expects a float64 field can access it via


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     DbfFloat64 dbfdouble = (DbfFloat64)dbf;
     DbfFloat64 dbfdouble = (DbfFloat64)dbf;
     dbfdouble.put(10.0);
     dbfdouble.put(10.0);
or more concisely (but exception may be thrown)
    DbfFloat64 dbfdouble = DbfConvertPrimitive(
            LocateInstance.getPV("recordname.value").getField());


=== String fields ===
=== String fields ===
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For example DisplayLimitData can be obtained via the statements:
For example DisplayLimitData can be obtained via the statements:
     ExampleRecord record;
     ExampleRecord record;
     DisplayLimitData limits;
     DisplayLimitData limit;
      
      
     ...
     ...
     DisplayLimitSupport.get(record.displayLimit,limits);
     DisplayLimitSupport.get(record.displayLimit,limit);
     printf("low %f high %f\n",limits.low,limits.high);
     printf("low %f high %f\n",limit.low,limit.high);


=== Array Fields ===
=== Array Fields ===
The generated header file will have a type that extends <tt>DbfArray</tt>


     interface DbfArray extends Dbf {
     interface DbfArray extends Dbf {
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     ExampleRecord record;
     ExampleRecord record;
     double[] data;
 
     int  nelements; // this is number of elements
     double[] data = new double[] {1.0,2.0,3.0};;
     DbfFloat64Array array = precord->array;
     if(!record.ffloat.isPrimitive()
    || record.ffloat.getBasicType()!=basicTypeFloat64)  // DO SOMTHING!!!!
    ...
     array.put(0,nelements,precord->data);
 
or more concisely
 
    ExampleRecord record;
     ...
     ...
     array.put(0,nelements,data);
     DbfConvertPrimitive.put(precord.array,new double[] {1.0,2.0,3.0});


      
      


NOTES:
As described above support can implement get and put, which can operate
* It must be possible for support to provide an implementation of get and put. It must be possible to do this in segments. For example
on array segments.
** A circular buffer requires two segments
* A circular buffer requires two segments
** If the memory is in hardware, the support can read/write the data in segments. Transient recorders are an example.
* If the memory is in hardware, the support can read/write the data in segments. Transient recorders are an example.
* If support implements get and put then DbAccess does NOT manage storage but just calls support to get/put data.


=== DbfMDArray ===
=== DbfMDArray ===
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     }
     }


See below for the description of support, which included record, link,
See below for the description of <tt>Support</tt>, which included record, link,
and device support.
and device support.


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  </center>
  </center>
These describe everything defined in database definition files.
These describe everything defined in database definition files.
In the definitions:


=== <tt>DbdMenu</tt> ===
=== <tt>DbdMenu</tt> ===


     interface DbdMenu {
     interface DbdMenu {
         int32 getNameLength();
         int32 getNameLength(
         void getName(string name);
         void getName(string name);
         int16 getNchoices();
         int16 getNchoices();
         int32 getChoiceLength(int16 index);
         int32 getChoiceNameLength(int16 index);
         void getChoice(int16 index,string choice);
         void getChoice(int16 index,string choice);
     }
     }




Line 800: Line 829:
      
      
     interface DbdLink extends DbdSupport{
     interface DbdLink extends DbdSupport{
        LinkSupport create(DbfLink link);
     }
     }
      
      
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         int32 getInterfaceNameLength();
         int32 getInterfaceNameLength();
         void getInterfaceName(string name);
         void getInterfaceName(string name);
        Support  create(DbfDevice device);
     }
     }
      
      
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         int16 getNumberFields();
         int16 getNumberFields();
         DbdField getFieldDescription(int16 index);
         DbdField getFieldDescription(int16 index);
        DbdStructLifetime getLifetime();
     }
     }


     interrface DbdRecord {
     interface DbdRecord {
        // Need list of instances
         int32 getNameLength();
         int32 getNameLength();
         void getName(string name);
         void getName(string name);
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         DbdField getFieldDescription(int16 index);
         DbdField getFieldDescription(int16 index);
         DbdRecordSupport getSupport();
         DbdRecordSupport getSupport();
        DbdRecordLifetime getLifetime();
    }
----
<center>
== Locate Interfaces ==
</center>
=== Database Definitions ===
Classes are available to find and traverse the various Dbd definitons.
The implementation will be language specific. For Java they will be something
like.
    class Dbd<T> implements java.lang.Iterable<T> {
        public T get(string name);
    }
    class DbdLocate {
        public static Dbd<DbdMenu> getMenu();
        public static Dbd<DbdLink> getLink();
        public static Dbd<DbdDevice> getDevice();
        public static Dbd<DbdStruct> getStruct();
        public static Dbd<DbdRecord> getRecord();
    }
Then the following can be done
    Dbd<DbdMenu> dbdMenu = DbdLocate.getMenu;
    DbdMenu menu = dbdMenu.get("DisplayLimit");
    if(menu!=null) printf("found menu %s\n","DisplayLimit");
    Iterator<DbdMenu> iterator = dbdMenu.iterator();
    while(iterator.hasNext()) {
        DbdMenu menu = iterator.next();
        String name;
        menu.getName(name);
        printf("name is%s\n",name);
    }
=== Record Instances ===
Classes are available to find and traverse record instances.
The implementation will be language specific. For Java it will be something
like.
    class DbInstance implements java.lang.Iterable<RecordInstance> {
        DbAddr getPV(string name);
        DbAddr getPV(string recordName, string fieldName);
        DbAddr getPV(RecordInstance instance, string fieldName);
        DbAddr getPV(RecordInstance instance,int16 field);
        DbAddr getIocRecordPV(RecordInstance instance, string fieldName);
        DbAddr getIocRecordPV(RecordInstance instance,int16 field);
    }
    class DbInstanceLocate{
        public static DbInstanceLocate get();
    }
The following can be done.
    DbInstance dbdInstance = DbInstanceLocate.get();
    DbAddr dbAddr = dbdInstance.getPV("example.value");
    if(dbAddr!=null) printf("found %s\n","example.value");
    Iterator<RecordInstance> iterator = dbdInstance.iterator();
    while(iterator.hasNext()) {
        RecordInstance record= iterator.next();
        String name;
        record.getName(name);
        printf("name is%s\n",name);
     }
     }


----
<center>
== Run Time Interfaces ==
</center>
=== Record Instance ===
=== Record Instance ===


     interface RecordAccess {
     interface DbRecord {
        RecordSupport getRecordSupport();
        Dbf getField(string name);
    }
 
    interface RecordInstance {
         int32 getNameLength();
         int32 getNameLength();
         void getName(string name);
         void getName(string name);
         DbdRecord getDescription();
         DbdRecord getDescription();
         RecordAccess getRecordAccess();
         Dbf getPV(string fieldName);
        DbdRecord getIocRecordDescription();
        RecordAccess getIocRecordAccess();
     }
     }


    interface DbAddr {
----
        RecordInstance getInstance();
<center>
        Dbf  getField();
    }


   
== Locate Interfaces ==
=== Record, Link, Device Support ===


==== Registration and Instance Creation ====
</center>
    interface StructFactory {
        DbfStruct create();
    }


    interface RecordSupportFactory {
Classes are available to find and traverse the various Dbd definitons
        RecordSupport create(RecordInstance instance);
and record instances.
        void destroy(RecordSupport support);
The implementation will be language specific. For Java they will be something
    }
like the following:


    interface SupportFactory {
In addition the following is defined:
        Support create(Dbf field);
    }


     class RegisterSupport {
     public class DbdLocate {
         structure(StructFactory create, string name);
         public DbdMenu getMenu(String name);
         record(StructFactory create, string name);
         public DbdLink getLink(String name);
         link(SupportFactory support,string name);
         public DbdDevice getDevice(String name);
         device(SupportFactory support,string name);
         public DbdStruct getStruct(String name);
         record(RecordSupportFactory support,string name);
         public DbdRecord getRecord(String name);
        public LinkedList<DbdMenu> menuList;
        public LinkedList<DbdLink> linkList;
        public LinkedList<DbdDevice> deviceList;
        public LinkedList<DbdStruct> structList;
        public LinkedList<DbdRecord> recordList;
     }
     }


<tt>RegisterSupport</tt> is implemented by iocCore.
     public class DbInstance {
Each <tt>struct</tt> DBD definition must register a StructFactory to
         public DbRecord getRecord(String name);
create instances of the structure or record.
         public Dbf getField(string name);
 
         public Dbf getField(string recordName, string fieldName);
Each link, device, and record support must register a SupportFactory to create
         public LinkedList<DbRecord> instanceList;
instances of the support to attach to the link, device, or record instance.
         public LinkedList<DbRecord> instanceList(String recordTypeName);
During database initialization, iocCore calls the factory methods.
 
==== Link/Device Base ====
     interface Support { // base for Link and Device support
         void report(int16 level);
         void cancel();
         void destroy();
         void initialize();
         void connect();
        void disconnect();
     }
     }


<tt>Support is the base class for all link and device support.
<b>Question</b> Are the above methods static or should there be something like
An instance of this is connected to each DbfLink or DbfDevice field.
     public class FindLocator {
The methods are:
         public static DbdLocate findDbdLocate();
* <tt>report</tt> - report
         public static DbInstance findDbInstance();
* <tt>cancel</tt> - Cancel any outstanding I/O
* <tt>destroy</tt> - This is called if the field is being changed after initialization or if the record is being removed.
* <tt>initialize</tt> - Called to initialize a link.
* <tt>connect</tt> - Called to connect. Note that this is different than initilization.
* <tt>disconnect</tt> - disconnect.
 
Normally record support does not need to call any of the Support methods
since Database Access does this automatically. For example if a link or
device field is modified via a channel access put, database access will call
destroy before modifying the link and initialize and connect after the
link is modidied.
 
==== Link Support ====
     enum LinkWaitResult {
         linkNoop,          // Nothing was done, e.g. link is null link
        linkDone,          // field was modified. No wait is necessary
        linkWaitSequential, // waiting. must processes links sequentially
         linkWaitParallel,  // waiting. parallel processing OK
     }
     }
   


    interface Callback {
The following locates a specific menu.
        void done();
        void timedout();
    }


     interface LinkSupport extends Support {
     DbdMenu menu = DbdLocate.get("DisplayLimit");
        void get(Dbf field);
    if(menu!=null) printf("found menu %s\n","DisplayLimit");
        LinkWaitResult getWait(Dbf field, double timeout,Callback callback);
        void put(Dbf field);
        LinkWaitResult putWait(Dbf field, double timeout,Callback callback);
        void process();
        LinkWaitResult processWait(double timeout,Callback callback);
    }
 
<tt>LinkSupport</tt> supports the following semantics:
* Input Link from another record
**  get current value independent of processing state.
** Ask the record to process and wait for completion before fetching value.
** wait until next time record processes then get value. No request is made to process the record.
* Output Link to another record
** put value without requesting that record be processed.
** put value then process record but don't wait for processing to complete.
** put value, process record, and wait for completion
* process link to another record
** request processing but do not wait for completion
** request processing and wait for completion
 
The Wait methods all return LinkWaitResult.
 
 
==== Device Support ====
 
Other than that it must extend Support, nothing is defined for Device support
in this document. It will be modeled after the V3 asynDriver support.
 
==== Record Support ====


    enum ProcessState {
The following locates a field of a record instance.
        processCancel,
        processIdle,
        processInputActive,
        processActive,
        processOutputActive,
        processDone
    }


     interface RecordSupport {
     Dbf field = DbInstance.getField("example.value");
        void destroy();
    if(addr!=null) printf("found %s\n","example.value");
        void initialize(int32 pass);
        ProcessState process(ProcessState state);
        // if special returns false when after is false put fails
        boolean special(boolean after,Dbf[] field);
    }
 
<tt>ProcessState</tt> supports the following semantics:
; cancel
: If the record is active terminate
 
==== Database Access ====
 
    class DbAccess {
        void process(RecordInstance instance);
        void registerDbdSource(Dbf field, Dbf source);
    }
 
NOTES:
* This is just the beginning of defining the methods in DbAccess
* registerDbdSource is called by code that manages the strogae for a field.
** The compress record would do this so that it can implement circular buffers.
** Device support for arrays stored in hardware can do this so that data can be extracted in chunks.


----
----

Revision as of 13:09, 14 September 2005

EPICS: dbdInterfaces - IOC Database Description

September 14 2005


Overview

This document describes definitions for code that accessses IOC records, i.e. the records created from Database Definitions: menu, struct, record, link, device, and record instances.

The interfaces support introspection of everything created from Database Definitions. The interfaces can be used by tools such as VDCT or on a running IOC database.

The definitions can be used by code that use code automatically genereted from DBD files or by code that uses only introspection.

Code is automatically generated from the following definitions:

  • record - Used by record support.
  • struct - Used by code that understands the struct.
  • menu - Used by code that understands the menu.

Syntax

The syntax is defined so that it is easy to provide C++ and Java definitions.

NOTE: Most of the code fragments use Java syntax.

Primitive Types

  • boolean - a value that takes the values true or false
  • octet - 8 bit byte
  • int16 - 16 bit signed integer
  • int32 - 32 bit signed integer
  • int64 - 64 bit signed integer
  • float32 - 32 bit IEEE float
  • float64 - 64 bit IEEE float

In Java these types become:

  • boolean => boolean
  • octet => byte BUT no arithmetic is implied
  • int16 => short
  • int32 => int
  • int64 => long
  • float32 => float
  • float64 => double

In C++ these types become:

  • boolean => bool BUT no arithmetic or conversion to/from int is implied
  • octet => char BUT no arithmetic is implied
  • int16 => int16_t
  • int32 => int32_t
  • int64 => int64_t
  • float32 => float
  • float64 => double

NOTE:

  • The C++ integer types require C99 stdint.h
  • Should exceptions be defined?

enum, struct, interface, class, string, array

In adition to the primitive types the syntax uses the terms enum, struct, interface, and array.

enum

An example of an enum is:

    enum LinkDir {
        LinkDirNone,
        LinkDirProcess,
        LinkDirIn,
        LinkDirOut,
        LinkDirInOut
    }

The C++ definition is identical. In Java 5 the definition would be:

    public enum LinkDir {
        LinkDirNone,
        LinkDirProcess,
        LinkDirIn,
        LinkDirOut,
        LinkDirInOut
    };

struct

An example of a struct definition is:

    struct DisplayLimitData {
        float64 low;
        float64 high;
    }

In C++ this would be:

   class DisplayLimitData {
   public:
        double low;
        double high;
    };

In Java this would be:

    class DisplayLimitData {
        public double low;
        public double high;
    }

interface

An example of an interface definition is:

    interface DbfBoolean extends Dbf {
        boolean get();
        void    put(boolean val);
    }

In C++ would be:

    class DbfBoolean : public Dbf {
    public:
        virtual bool get() = 0;
        virtual void put(bool val) = 0;
    };

In Java would be:

    interface DbfBoolean extends Dbf {
        boolean get();
        void    put(boolean val)
    }

class

For now only static class definitions are required. An example of a static class definition is:

    static class RegisterSupport {
        link(SupportFactory support, string name);
        ...
    }

In C++ would be:

    class RegisterSupport {
    public:
        static link(SupportFactory &support, int nameLength, char name[]);
        ...
    };

On Java would be:

    public final class RegisterSupport {
        public static final link(SupportFactory support, string name);
        ...
    }

string

For C++ a string will be a char * array containing UTF-8 compatible characters not necessarily terminated with a null character. Wherever a string argument appears, the C++ definition will have len and char * arguments.

For Java string will just be a String. It is assumed that Java Strings will be converted to/from UTF-8 byte streams when the data is transfered to/from the network.

An example of a definition that includes a string argument is

    void get(string name);

In C++ this will become

    void get(int lenName, char *name);

In Java this will become

    void get(String name);

array

An example of a definition that includes an array is:

    void get(float64[] data);

In C++ ,this would become:

    void get(int lenData, doible data[]);

In Java this would be:

    void get(doible[] data);

C++ support for strings and arrays

Note that the support described here is not needed for Java since Java already provides facilities

string support

The following interfaces are for allocating tempory storage for strings:

    class NonmutableString {
    public:
       void destroy(); // Call this when done with string
       int32 getLength();
       char data[];
    }
   
    class NonmutableStringFactory {
    public:
        static NonmutableString *create(int32 len,char data[]);
    }
    class MutableString : public NonmutableString {
    public:
       int32 getCapacity();
       void setLength(int32 len);
    }
   
    class MutableStringFactory {
        static MutableString *create(int32 int32 capacity);
    }

These will use free lists to manage the storage for the octet arrays.

array support

    // ArrayCopy only works on primitive types
    class ArrayCopy {
    public:
        void copy(DbfArray from,DbfArray to);
    }

This only supports primitive types, i.e. DbfBoolean,...,DbfFloat64.


Arithmetic Type Conversions


    static class DbfConvertPrimitive {
    public:
         int16 get(Dbf from);
         int32 get(Dbf from);
         int64 get(Dbf from);
         float32 get(Dbf from);
         float64 get(Dbf from);
         get(Dbf from, int32 lenValue,const *char value);
         get(DbfBoolean from, int32 lenValue,const *char value);
         put(Dbf to, int16 value);
         put(Dbf to, int32 value);
         put(Dbf to, int64 value);
         put(Dbf to, float32 value);
         put(Dbf to, float64 value);
         put(Dbf to,int32 lenValue,const *char value); 
         put(DbfBoolean to, int32 lenValue,const *char value);
         get(DbfArray from, int16 value[]);
         get(DbfArray from, int32 value[]);
         get(DbfArray from, int64 value[]);
         get(DbfArray from, float32 value[]);
         get(DbfArray from, float64 value[]);
         put(DbfArray to, int16 value[]);
         put(DbfArray to, int32 value[]);
         put(DbfArray to, int64 value[]);
         put(DbfArray to, float32 value[]);
         put(DbfArray to, float64 value[]);
    }

NOTES:

  • For Dbf to and from must be one of DbfInt16, ..., DbfFloat64
  • The get to a string uses printf semantics
  • The put from a string value just uses scanf semantics.
  • The DbfBoolean method supports all the choices specified in the DBD Record Instance Specification
  • For DbfArray tt>to and from must be an array of one of DbfInt16, ..., DbfFloat64

DbfTypes

The following naming conventions are used:

Dbf
any class starting with Dbf describes a field in a header file generated from a struct or record definition. For example DbfArray describes a field generated from field(name,array(float64[]).
Dbd
A class name starting with Dbd describes something related to dbd definitions. For example DbdMenu describes a dbd menu definition.

All Dbf and Dbd definitions are interfaces. Thus all access to data is via interfaces. The IOC database implements the interfaces, with help from record, link, and device support. After initialization data can only be accessed via the interfaces. This allows the database to handle actions like posting database monitors without any help from record, link, or device support.

DbfTypes.h

The following enum definitions describe each field in the header files generated from DBD struct and record definitions.

    enum BasicType {
        basicTypeBoolean,  // DbfBoolean
        basicTypeOctet,    // DbfOctet
        basicTypeInt16,    // DbfInt16
        basicTypeInt32,    // DbfInt32
        basicTypeInt64,    // DbfInt64
        basicTypeFloat32,  // DbfFloat32
        basicTypeFloat64,  // DbfFloat64
        basicTypeString,   // DbfString
        basicTypeArray,    // DbfArray
        basicTypeStruct,   // DbfStruct
    }
    enum DbfType {
        dbfTypeBasic,       // DbfBoolean,...,DbfStruct
        dbfTypeMenu,        // DbfMenu
        dbfTypeEnum,        // DbfEnum
        dbfTypeLink,        // DbfLink
        dbfTypeDevice,      // DbfDevice
        dbfTypeMDArray,     // DbfMDArray
        dbfTypeTimeStamp    // DbfTimeStamp
    }


Discussion of DbfTypes

The following shows the Java code generated from DBD files:

structure definitions

Two class implementations are generated from struct(name) definitions.

  1. A class named name
  2. A class named nameSupport

The class name implements:

    interface Struct {
        Dbf getField(int16 index);
    }


If a structure is defined as:

    struct(DisplayLimit) {
        field(low,double)
        field(high,double)
    }

A generated file DisplayLimit.java contains:

    public class DisplayLimit implements Struct{
        public DbfFloat64 low;
        public DbfFloat64 high;
        public static final short lowIndex = 1;
        public static final short highIndex = 2;
        public static final short lastIndex = indexHigh;
        Dbf getField(short index) {
            switch(index) {
                case lowIndex: return(low);
                case highIndex: return(high);
                default: throw java.lang.IllegalStateException;
            }
            return null;
        }
    }

A generated file DisplayLimitSupport.java contains:

    public class DisplayLimitData {
        public double low;
        public double high;
    }
    public final class DisplayLimitSupport implements StructFactory{
        public Struct create() { return new DisplayLimit; }
        public static final void get(DbfStruct from,DisplayLimitData data) {
            DbfFloat64 dbf = from.getInterface(1);
            data.low = dbf.get();
            DbfFloat64 dbf = from.getInterface(2);
            data.high = dbf.get();
        }
        public static final void put(DbfStruct to, DisplayLimitData data) {
            DbfFloat64 dbf = to.getInterface(1);
            dbf.put(data.low);
            DbfFloat64 dbf = to.getInterface(2);
            dbf.put(data.high);
        }
    }
    public final class DisplayLimitSupportRegister {
        static public createAndRegister() {
            DisplayLimitSupport support = new DisplayLimitSupport;
            RegisterSupport.structure(support,"DisplayLimit");
        }
    }

NOTE The V4 replacement for registerRecordDeviceDriver must call DisplayLimitSupportRegister.createAndRegister.

Similar files are generated for C++.

record definitions

If a record is defined as:

    record(Example) extends IocRecord {
        ...
        field(fboolean,boolean)
        field(octet,octet)
        field(fint,int16)
        ...
        field(ffloat,float64)
        field(string,string)
        field(array,array(double[])
        field(mdarray,array(double[,])
        field(menu,menu(name))
        field(fenum,enum)
        field(link,link(in))
        field(device,link(in,analogIO))
        field(displayLimit,struct(DisplayLimit))
    }


The generated Java file is

    public class ExampleRecord implements Struct {
        public DbfBoolean   fboolean;
        public DbfOctet     ctet;
        public DbfInt16     fint;
        ...
        public DbfFloat64   ffloat;
        public DbfString    string;
        public DbfArray     array;
        public DbfMDArray   mdarray;
        public DbfMenu      menu;
        public DbfEnum      fenum;
        public DbfLink      link;
        public DbfDevice    device;
        public DbfStruct    displayLimit;
        public static final int16 fbooleanIndex = 1;
        ...
        public static final int16 lastIndex = displayLimitIndex;
        Dbf getField(short index) {
            switch(index) {
                case fbooleanIndex : return(fboolean);
                ...
                case displayLimitIndex: return(displayLimit);
                default: throw java.lang.IllegalStateException;
            }
        }
    }
    public final class ExampleRecordFactory implements StructFactory{
        public static final Struct create() { return new ExampleRecord; }
    }
    public final class ExampleRecordFactoryRegister {
        static public createAndRegister() {
            ExampleRecordFactory  factory = new ExampleRecordFactory;
            RegisterSupport.record(factory,"ExampleRecord");
        }
    }

NOTE The V4 replacement for registerRecordDeviceDriver must call ExampleRecordFactoryRegister.createAndRegister


Similar code is generated for C++.


Database Fields

Each database field is accessed via an interface which all extend the following interface:

    interface Dbf{
        DbfType getType();
        boolean isPrimitive(); // BasicTypeBoolean,...,BasicTypeFloat64
        boolean isBasic();
        BasicType getBasicType();
        DbRecord getRecord();
        int16 getIndex();
    }

The interfaces are designed as follows:

  • Database Access provides access to the field without exposing the address.
  • DbAccess posts monitors when a field is modified.

Database access by default allocates the actual storage for each field but allows support code to register itself to provide storage for field instances. This is particularly usefull for array fields. Two examples are:

  • The compress record registers to provide storage for the value.
    • This allows it to implement a circular buffer.
    • Code that accesses the value field may have to issue two get requests.
  • Device support for a transient recorder registers to provide storage for the array
    • This allows device support to read data from hardware in segments
    • Code that accesses the array may have to issue many get requests.

The fact the each field is an object means that additional storage is required. DbAccess will probably have something like the following:

   class Field {
       DbRecord instance;
       short          index;
   };
   ...
   class IntField extends Field {
       int data;
   }
   ...

This each field has the overhead of

  • instance - a reference to DbRecord, i.e. record instance
  • index - a 16 bit integer
  • vtbl - a reference to the object implementation

An additional pointer field will be needed for things like monitors. This field can start out null and only allocate additional storage as needed.


Primitive Types

DbfOctet, ..., DbfFloat64 are all interfaces with methods get and put.

    interface DbfBoolean extends Dbf {
        boolean get();
        void put(boolean val);
    }
   
    interface DbfOctet extends Dbf {
        octet get();
        void put(octet val);
    }
   
    interface DbfInt16 extends Dbf {
        int16 get();
        void put(int16 val);
    }
   
    interface DbfInt32 extends Dbf {
        int32 get();
        void put(int32 val);
    }
   
    interface DbfInt64 extends Dbf {
        int64 get();
        void put(int64 val);
    }
   
    interface DbfFloat32 extends Dbf {
        float32 get();
        void put(float32 val);
    }
   
    interface DbfFloat64 extends Dbf {
        float64 get();
        void put(float64 val);
    }


Record support code can access such fields via the generated header file. Some examples are:

    ExampleRecord record;
    short myint;
    ...
    precord.ffloat.put(10.0);
    ...
    myint = precord.fint.get();

Code that does not include the generated header file can access these fields via the introspection interfaces described later in this document. For example code that expects a float64 field can access it via

    DbAddr dbdAddr =  LocateInstance.getPV("recordname.value");
    if(dbdAddr==null) // do something
    Dbf dbf = dbdAddr.getField();
    if(!dbf.isPrimitive()
    || (dbf.getBasicType() != basicTypeFloat64) ) // do something
    DbfFloat64 dbfdouble = (DbfFloat64)dbf;
    dbfdouble.put(10.0);

or more concisely (but exception may be thrown)

    DbfFloat64 dbfdouble = DbfConvertPrimitive(
           LocateInstance.getPV("recordname.value").getField());

String fields

The interface for a string field is:

    interface DbfString extends Dbf {
       int32 getLength();
       void get(string value);
       void setPutSize(int32 size);
       void put(string value);
    }

The following code prints a string.

    ExampleRecord record;
    String string;
    record.fstring.get(string);
    printf("%s\n",string);

Code that does not include the header file can use the introspection methods to locate the DbfString that provides access to the field.

Structure Fields

    interface DbfStruct extends Dbf {
        int16 getNfields();
        Dbf getInterface(int16 index);
        DbdField getDescription(int16 index);
    }

The following traverses the fields of a DbfStruct

    DbfStruct dbfStruct;
    
    for(i=0; i < dbfStruct.getNfields(); i++) {
        DbdField dbdField = dbfStruct.getDescription(i);
        String name;
        dbdField.getName(name);
        printf("field %s\n",name);
    }


Structure fields can only be accessed via introspection. However, for each structure, code is generated that does the introspection. For example DisplayLimitData can be obtained via the statements:

    ExampleRecord record;
    DisplayLimitData limit;
    
    ...
    DisplayLimitSupport.get(record.displayLimit,limit);
    printf("low %f high %f\n",limit.low,limit.high);

Array Fields

The generated header file will have a type that extends DbfArray

    interface DbfArray extends Dbf {
       DbfType getType();
       int32 getNelements();
       void setNelements(int32 len);
    }
    interface DbfOctetArray extends DbfArray {
       int32 get(int32 offset, int32 len, octet[] pto);
       int32 put(int32 offset, int32 len, octet[] pfrom);
    }
    interface DbfBooleanArray extends DbfArray {
       int32 get(int32 offset, int32 len, boolean[] pto);
       int32 put(int32 offset, int32 len, boolean[] pfrom);
    }
    interface DbfInt16Array extends DbfArray {
       int32 get(int32 offset, int32 len, int16[] pto);
       int32 put(int32 offset, int32 len, int16[] pfrom);
    }
    interface DbfInt32Array extends DbfArray {
       int32 get(int32 offset, int32 len, int32[] pto);
       int32 put(int32 offset, int32 len, int32[] pfrom);
    }
    interface DbfInt64Array extends DbfArray {
       int32 get(int32 offset, int32 len, int64[] pto);
       int32 put(int32 offset, int32 len, int64[] pfrom);
    }
    interface DbfFloat32Array extends DbfArray {
       int32 get(int32 offset, int32 len, float32[] pto);
       int32 put(int32 offset, int32 len, float32[] pfrom);
    }
    interface DbfFloat64Array extends DbfArray {
       int32 get(int32 offset, int32 len, float64[] pto);
       int32 put(int32 offset, int32 len, float64[] pfrom);
    }
    interface DbfStringArray extends DbfArray {
        DbfString getInterface(int32 index);
    }
    interface DbfArrayArray extends DbfArray {
        DbfArray getInterface(int32 index);
    }
    interface DbfStructArray extends DbfArray {
        DbfStruct getInterface(int32 index);
    }

The following puts data into a float64 field.

    ExampleRecord record;
    double[] data = new double[] {1.0,2.0,3.0};;
    if(!record.ffloat.isPrimitive()
    || record.ffloat.getBasicType()!=basicTypeFloat64)  // DO SOMTHING!!!!
    ...
    array.put(0,nelements,precord->data);

or more concisely

    ExampleRecord record;
    ...
    DbfConvertPrimitive.put(precord.array,new double[] {1.0,2.0,3.0});


As described above support can implement get and put, which can operate on array segments.

  • A circular buffer requires two segments
  • If the memory is in hardware, the support can read/write the data in segments. Transient recorders are an example.

DbfMDArray

NOT YET DEFINED


DbfMenu

DbfMenu is described as:

    interface DbfMenu extends Dbf {
        int16 getIndex();
        void putIndex(int16 val);
        DbdMenu getDbdMenu();
    }

DbfMenu allows the menu index to be set and retrieved and also provides access to the DbdMenu.

A DbfMenu field can be accessed via the generated header file or via the introspection methods.


DbfEnum

DbfEnum is described as:

    interface DbfEnum extends Dbf {
        int16 getIndex();
        void putIndex(int16 val);
        DbfStringArray getChoiceArray();
    }


DbfEnum allows the enum index to be set and retrieved and also provides access to the The DbfArray field that contains the choices.

DbfLink and DbfDevice

DbfLink is described as

    enum LinkDir {
        LinkDirNone,
        LinkDirProcess,
        LinkDirIn,
        LinkDirOut,
        LinkDirInOut
    }
   
    interface DbfLink extends Dbf {
        LinkDir getDir();
        DbdLink getDbdLink();
        LinkSupport getSupport();
    }
   
    interface DbfDevice extends Dbf {
        LinkDir getDir();
        DbdDevice getDbdDevice();
        Support support; // Support is base class for device support
    }

See below for the description of Support, which included record, link, and device support.

DbfTimeStamp

    struct TimeStamp {
        int64 secondsSinceEpoch;
        int32 nanoSeconds;
    }
    interface DbfTimeStamp extends Dbf {
        void get(TimeStamp timeStamp);
        void put(TimeStamp timeStamp);
    }

DbdStatements

These describe everything defined in database definition files.

DbdMenu

    interface DbdMenu {
        int32 getNameLength(
        void getName(string name);
        int16 getNchoices();
        int32 getChoiceNameLength(int16 index);
        void getChoice(int16 index,string choice);
    }


DbdLink and DbdDevice

    interface DbdSupport {
        LinkDir getDir();
        int32 getChoiceNameLength();
        void getChoiceName(string name);
        int32 getSupportNameLength();
        void getSupportName(string name);
        int32 getDataStructNameLength();
        void getDataStructName(string name);
    }
   
    interface DbdLink extends DbdSupport{
    }
   
    interface DbdDevice extends DbdSupport{
        int32 getInterfaceNameLength();
        void getInterfaceName(string name);
    }
   

DbdStruct and DbdRecord

    interface DbdAttribute {
        int32 getDefaultLength();
        void getDefault(string value);
        boolean isReadonly();
        boolean isDesign();
        boolean isSpecial();
        int16 getAsl();
    }
   
    interface DbdDefaults {}
   
    interface DbdArrayDefaults extends DbdDefaults{
        DbfType getType();
        int32 getLength();
    interface DbdStructDefaults extends DbdDefaults{
        DbdStruct getDescription();
    }
    interface DbdField {
        int32 getNameLength();
        void getName(string name);
        DbfType getType();
        DbdDefaults getDefaults();
        DbdAttribute getAttributes();
    }
    interface DbdStruct {
        int32 getNameLength();
        void getName(string name);
        int16 getNumberFields();
        DbdField getFieldDescription(int16 index);
    }
    interface DbdRecord {
        int32 getNameLength();
        void getName(string name);
        int16 getNumberFields();
        DbdField getFieldDescription(int16 index);
        DbdRecordSupport getSupport();
    }

Record Instance

    interface DbRecord {
        int32 getNameLength();
        void getName(string name);
        DbdRecord getDescription();
        Dbf getPV(string fieldName);
    }

Locate Interfaces

Classes are available to find and traverse the various Dbd definitons and record instances. The implementation will be language specific. For Java they will be something like the following:

In addition the following is defined:

    public class DbdLocate {
        public DbdMenu getMenu(String name);
        public DbdLink getLink(String name);
        public DbdDevice getDevice(String name);
        public DbdStruct getStruct(String name);
        public DbdRecord getRecord(String name);
        public LinkedList<DbdMenu> menuList;
        public LinkedList<DbdLink> linkList;
        public LinkedList<DbdDevice> deviceList;
        public LinkedList<DbdStruct> structList;
        public LinkedList<DbdRecord> recordList;
    }
    public class DbInstance {
        public DbRecord getRecord(String name);
        public Dbf getField(string name);
        public Dbf getField(string recordName, string fieldName);
        public LinkedList<DbRecord> instanceList;
        public LinkedList<DbRecord> instanceList(String recordTypeName);
    }

Question Are the above methods static or should there be something like

    public class FindLocator {
        public static DbdLocate findDbdLocate();
        public static DbInstance findDbInstance();
    }
   

The following locates a specific menu.

    DbdMenu menu = DbdLocate.get("DisplayLimit");
    if(menu!=null) printf("found menu %s\n","DisplayLimit");

The following locates a field of a record instance.

    Dbf field = DbInstance.getField("example.value");
    if(addr!=null) printf("found %s\n","example.value");