Difference between revisions of "V4 Data Interface"
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Octet, // Raw bits,known to a server/client pair, but no one else | Octet, // Raw bits,known to a server/client pair, but no one else | ||
Bool, | Bool, | ||
Integer, // Discrete | Integer, // Discrete, available with 16, 32, 64 bits | ||
Real, // Floating-point | Real, // Floating-point, available with 32 and 64 bits | ||
String, // UTF-8 | String, // UTF-8 | ||
Enum, // >=0 Integer with state names | Enum, // >=0 Integer with state names | ||
Structure, | |||
TimeStamp // For efficiency? | TimeStamp // For efficiency? | ||
}; | }; | ||
| Line 31: | Line 31: | ||
virtual int getNumDims() = 0; // Scalar, vector: 1, matrix: >1 | virtual int getNumDims() = 0; // Scalar, vector: 1, matrix: >1 | ||
virtual int getSize(int dim) = 0; // Scalar: 1 | virtual int getSize(int dim) = 0; // Scalar: 1 | ||
virtual int getBitsize() = 0; // bits of integer or real | virtual int getBitsize() = 0; // bits of integer or real. 0 for rest? | ||
virtual bool isSigned() = 0; // Integer might be unsigned | virtual bool isSigned() = 0; // Integer might be unsigned? | ||
}; | }; | ||
// Access to the data. | // When the exact size-locked types are needed, | ||
// | // use these integer types from stdint.h: | ||
// | // int8_t, int16_t, int32_t, int64_t | ||
// | // and the following: | ||
// | typedef bool bool_t; | ||
// | typedef float real32_t; | ||
// | typedef double real64_t; | ||
// Read-Access to the data. | |||
// This one tries to allow as many conversions as possible: | |||
// Given an underlying Real, 64bit, scalar, | |||
// one can ask for a real64 but also int, string, ... | |||
// | |||
// The alternative would be individual reader interfaces | |||
// for numerics, strings, structures, numeric arrays, string arrays, ... | |||
// or even separate ones for int8, int16, ... | |||
// (Marty's "network accessable data" email to core talk did the latter). | |||
class EpicsDataReader : public EpicsDataDescriptor | class EpicsDataReader : public EpicsDataDescriptor | ||
{ | { | ||
public: | public: | ||
// Get data as type XX as best as possible. | // Get data as type XX as best as possible. | ||
// Example: getDouble returns true for Bool (d=0.0, 1.0), Integer, Real, Enum. | // Example: getDouble returns true for | ||
// Bool (d=0.0, 1.0), Integer, Real, Enum. | |||
virtual bool getReal64(real64_t &r) = 0; | |||
virtual bool getDouble(double &d) = 0; | virtual bool getDouble(double &d) = 0; | ||
virtual bool getInt(int &d) = 0; | virtual bool getInt(int &d) = 0; | ||
// String | |||
virtual bool getString(char *buf, int buf_len) = 0; | virtual bool getString(char *buf, int buf_len) = 0; | ||
virtual int getStringLength() = 0; | |||
virtual bool getCstring(const char *&c_ptr) = 0; | virtual bool getCstring(const char *&c_ptr) = 0; | ||
/// many more, at least one for each supported type. | /// many more, at least one for each supported type. | ||
// A structure is accessed via a (sub-)catalog. | |||
// See below for PropertyCatalog. | |||
virtual class EpicsPropertyCatalog *getStructure() = 0; | |||
// Get array element. getDouble(x) == getArrayDouble(0, x) | |||
virtual bool getArrayDouble(int element, double &d) = 0; | |||
virtual bool getMatrixDouble(int dim, int element, double &d) = 0; | |||
virtual class EpicsPropertyCatalog *getArrayStructure(int element) = 0; | |||
/// For arrays, it could include per-element access | /// For arrays, it could include per-element access | ||
/// as well as accessors that copy | /// as well as accessors that copy sub-arrays into client buffers. | ||
}; | }; | ||
// "Property" has a name and data reader interface | // "Property" has a name and data reader interface | ||
| Line 69: | Line 90: | ||
{ | { | ||
public: | public: | ||
virtual int getNumProperties() = 0; | virtual int getNumProperties() = 0; | ||
virtual EpicsProperty *findProperty(const char *name) = 0; | virtual EpicsProperty *findProperty(const char *name) = 0; | ||
virtual EpicsProperty *getProperty(int index) = 0; | virtual EpicsProperty *getProperty(int index) = 0; | ||
| Line 78: | Line 99: | ||
=== C++ Implementation === | === C++ Implementation === | ||
// On the first read, skip to the 'Usage Example' below. | // On the first read, skip to the 'Usage Example' below. | ||
// This code isn't the greatest, | // This code isn't the greatest, but simply here to get | ||
// example code that actually compiles & runs. | // example code that actually compiles & runs. | ||
#include <string> | #include <string> | ||
| Line 84: | Line 105: | ||
#include <string.h> | #include <string.h> | ||
// Base class for the following EpicsProperty implementations. | |||
// Provides default handlers for everything. | |||
class EpicsPropertyBase : public EpicsProperty | class EpicsPropertyBase : public EpicsProperty | ||
{ | { | ||
| Line 89: | Line 112: | ||
EpicsPropertyBase(const char *name) | EpicsPropertyBase(const char *name) | ||
{ this->name = name; } | { this->name = name; } | ||
// EpicsDataDescriptor | |||
// defaults for scalar | |||
int getNumDims() | |||
{ return 1; } | |||
int getSize(int dim) | |||
{ return dim==0 ? 1 : 0; } | |||
int getBitsize() | |||
{ return 0; } | |||
bool isSigned() | |||
{ return true; } | |||
// DataReader | // DataReader | ||
bool getReal64(real64_t &r) | |||
{ return getDouble(r); } | |||
bool getDouble(double &d) | bool getDouble(double &d) | ||
{ | { | ||
int i; | int i; | ||
if (getInt(i)) | if (!getInt(i)) | ||
return false; | |||
d = i; | |||
return true; | |||
} | } | ||
bool getInt(int &i) | bool getInt(int &i) | ||
{ | { | ||
double d; | double d; | ||
if (getDouble(d)) | if (!getDouble(d)) | ||
return false; | |||
i = (int)d; | |||
return true; | |||
} | } | ||
bool getString(char *buf, int buf_len) | bool getString(char *buf, int buf_len) | ||
{ | { | ||
const char *ptr; | const char *ptr; | ||
if (getCstring(ptr)) | if (!getCstring(ptr)) | ||
return false; | |||
strncpy(buf, ptr, buf_len-1); | |||
return true; | |||
} | |||
int getStringLength() | |||
{ return 0; } | |||
bool getCstring(const char *&c_ptr) | bool getCstring(const char *&c_ptr) | ||
{ | { return false; } | ||
EpicsPropertyCatalog *getStructure() | |||
} | { return 0; } | ||
bool getArrayDouble(int element, double &d) | |||
{ return (element == 0) ? getDouble(d) : false; } | |||
bool getMatrixDouble(int dim, int element, double &d) | |||
{ return (dim == 0) ? getArrayDouble(element, d) : false; } | |||
EpicsPropertyCatalog *getArrayStructure(int element) | |||
{ return element==0 ? getStructure() : 0; } | |||
// EpicsProperty | // EpicsProperty | ||
const char *getName() | |||
{ return name.c_str(); } | |||
private: | private: | ||
string name; | string name; | ||
}; | }; | ||
// EpicsProperty for 'double'. Actual data is outside, | |||
// the EpicsDoubleProperty keeps a pointer to it. | |||
class EpicsDoubleProperty : public EpicsPropertyBase | class EpicsDoubleProperty : public EpicsPropertyBase | ||
{ | { | ||
public: | public: | ||
EpicsDoubleProperty(const char *name, const double *p) | |||
: EpicsPropertyBase(name) | : EpicsPropertyBase(name) | ||
{ this->p = p; } | { this->p = p; } | ||
// EpicsDataDescriptor | |||
EpicsDataCharacter getType() | |||
{ return Real; } | |||
int getBitsize() | int getBitsize() | ||
{ return sizeof(double)*8; } | { return sizeof(double)*8; } | ||
// EpicsDataReader | // EpicsDataReader | ||
bool getDouble(double &d) | bool getDouble(double &d) | ||
{ d = *p; } | { d = *p; } | ||
private: | private: | ||
const double *p; | |||
}; | }; | ||
// Handler for string. Data is not owned by this class. | |||
class EpicsStringProperty : public EpicsPropertyBase | class EpicsStringProperty : public EpicsPropertyBase | ||
{ | { | ||
public: | public: | ||
EpicsStringProperty(const char *name, const string *p) | |||
: EpicsPropertyBase(name) | : EpicsPropertyBase(name) | ||
{ this->p = p; } | { this->p = p; } | ||
// EpicsDataDescriptor | |||
EpicsDataCharacter getType() | |||
{ return String; } | |||
// EpicsDataReader | // EpicsDataReader | ||
int getStringLength() | |||
{ return p->length(); } | |||
virtual bool getCstring(const char *&c_ptr) | virtual bool getCstring(const char *&c_ptr) | ||
{ | { | ||
| Line 185: | Line 212: | ||
const string *p; | const string *p; | ||
}; | }; | ||
class EpicsPropertyCatalogBase : public EpicsPropertyCatalog | |||
{ | |||
public: | |||
EpicsPropertyCatalogBase(int num_properties, EpicsProperty **properties) | |||
: num_properties(num_properties), properties(properties) | |||
{} | |||
// EpicsPropertyCatalog | |||
int getNumProperties() | |||
{ return num_properties; } | |||
EpicsProperty *findProperty(const char *name) | |||
{ | |||
int i; | |||
for (i=0; i<num_properties; ++i) | |||
if (!strcmp(properties[i]->getName(), name)) | |||
return properties[i]; | |||
return 0; | |||
} | |||
EpicsProperty *getProperty(int index) | |||
{ | |||
return (index >=0 && index < num_properties) ? properties[index] : 0; | |||
} | |||
private: | |||
int num_properties; | |||
EpicsProperty **properties; | |||
}; | |||
// Handler for struct. Keeps pointers to EpicsProperty | |||
// interfaces for the struct's fields. | |||
class EpicsStructureProperty : public EpicsPropertyBase | |||
{ | |||
public: | |||
EpicsStructureProperty(const char *name, int num_properties, EpicsProperty **properties) | |||
: EpicsPropertyBase(name), pc(num_properties, properties) | |||
{} | |||
// EpicsDataDescriptor | |||
EpicsDataCharacter getType() | |||
{ return Structure; } | |||
// EpicsDataReader | |||
EpicsPropertyCatalog *getStructure() | |||
{ return &pc; } | |||
private: | |||
EpicsPropertyCatalogBase pc; | |||
}; | |||
=== Example for data known at compile-time === | === Example for data known at compile-time === | ||
// This is the code that provides a property catalog. | // This is the code that provides a property catalog. | ||
// Again skip on the first read. | // Again skip on the first read. | ||
// | // | ||
// All of this could be generated from DBD | // All of this could be generated from DBD information. | ||
class | class TestRecord : public EpicsPropertyCatalogBase | ||
{ | { | ||
public: | public: | ||
TestRecord(); | |||
// Unsure if database code with pointer to the record | // Unsure if database code with pointer to the record | ||
// should still directly access the data, | // should still directly access the data, | ||
| Line 200: | Line 271: | ||
double value; | double value; | ||
string units; | string units; | ||
struct | |||
{ | |||
double x, y; | |||
EpicsProperty * | } point; | ||
private: | |||
EpicsProperty * | EpicsProperty *properties[3]; | ||
EpicsProperty *point_properties[2]; | |||
}; | }; | ||
TestRecord::TestRecord() | |||
: EpicsPropertyCatalogBase(3, properties) | |||
{ | { | ||
point_properties[0] = new EpicsDoubleProperty("x", &point.x); | |||
point_properties[1] = new EpicsDoubleProperty("y", &point.y); | |||
properties[0] = new EpicsDoubleProperty("value", &value); | |||
properties[1] = new EpicsStringProperty("units", &units); | |||
properties[2] = new EpicsStructureProperty("point", 2, point_properties); | |||
} | } | ||
=== Example Generic 'Dumper' === | |||
class EpicsPropertyDumper | |||
{ | { | ||
public: | |||
static const char *type2string(EpicsDataCharacter c) | |||
} | { | ||
const char *strings[] = | |||
{ | |||
"Octet", | |||
"Bool", | |||
"Integer", | |||
"Real", | |||
"String", | |||
"Enum", | |||
"Structure", | |||
"TimeStamp" | |||
}; | |||
if (c < 0 || c >= sizeof(strings)/sizeof(const char *)) | |||
return "<unknown>"; | |||
return strings[c]; | |||
} | |||
static void dump(EpicsPropertyCatalog *pc) | |||
{ dump(0, pc); } | |||
private: | |||
static void indent(int level) | |||
{ for (int i=0; i<level; ++i) printf(" "); } | |||
static void dump(int level, EpicsPropertyCatalog *pc) | |||
{ | |||
double d; | |||
int i; | |||
for (i=0; i<pc->getNumProperties(); ++i) | |||
{ | |||
indent(level); | |||
EpicsProperty *p = pc->getProperty(i); | |||
EpicsDataCharacter type = p->getType(); | |||
printf("%s (%s, %d %s, %d bits) = ", | |||
p->getName(), type2string(type), | |||
p->getSize(0), | |||
(p->getSize(0) == 1 ? "element" : "elements"), | |||
p->getBitsize()); | |||
switch (type) | |||
{ | |||
case String: | |||
const char *s; | |||
if (p->getCstring(s)) | |||
printf("'%s' (%d chars)\n", s, p->getStringLength()); | |||
else | |||
printf("<cannot get string>\n"); | |||
break; | |||
case Bool: | |||
case Integer: | |||
case Real: | |||
double d; | |||
if (p->getDouble(d)) | |||
printf("%.2f\n", d); | |||
else | |||
printf("<cannot get double>\n"); | |||
break; | |||
case Structure: | |||
indent(level); | |||
printf("\n{\n"); | |||
dump(level+1, p->getStructure()); | |||
indent(level); | |||
printf("}\n"); | |||
break; | |||
default: | |||
printf("<unhandled type %d>\n", p->getType()); | |||
} | |||
} | |||
} | |||
}; | |||
=== Usage Example === | === Usage Example === | ||
| Line 237: | Line 370: | ||
int main() | int main() | ||
{ | { | ||
TestRecord fred; | |||
// Record/device support might have direct access to the fields: | // Record/device support might have direct access to the fields: | ||
fred.value = 42.3; | fred.value = 42.3; | ||
fred.units = "a.u."; | fred.units = "a.u."; | ||
fred.point.x = 10; | |||
fred.point.y = 15; | |||
// Other code uses PropertyCatalog | // Other code uses PropertyCatalog | ||
EpicsPropertyCatalog *pc = &fred; | EpicsPropertyCatalog *pc = &fred; | ||
// It can access known properties in chosen order | // It can access known properties in chosen order | ||
EpicsProperty * | EpicsProperty *p = pc->findProperty("value"); | ||
double d; | double d; | ||
if ( | if (p && p->getDouble(d)) | ||
printf("Value = %.2f\n", d); | printf("Value = %.2f\n", d); | ||
else | else | ||
| Line 254: | Line 389: | ||
// Or inspect unknown property catalogs | // Or inspect unknown property catalogs | ||
EpicsPropertyDumper::dump(pc); | |||
return 0; | |||
} | |||
The output of this test: | |||
Value = 42.30 | |||
value (Real, 1 element, 64 bits) = 42.30 | |||
units (String, 1 element, 0 bits) = 'a.u.' (4 chars) | |||
point (Structure, 1 element, 0 bits) = | |||
{ | |||
x (Real, 1 element, 64 bits) = 10.00 | |||
y (Real, 1 element, 64 bits) = 15.00 | |||
} | } | ||
Revision as of 20:21, 4 August 2005
Issue
I think the following data interface is easier to understand than the data access approach.
Am I wrong, because Data Access is really much easier?
Am I right, but the approach shown here will never work?
Would it work, but performance would be unacceptable?
Data Interface Classes
// Description of basic data character
enum EpicsDataCharacter
{
Octet, // Raw bits,known to a server/client pair, but no one else
Bool,
Integer, // Discrete, available with 16, 32, 64 bits
Real, // Floating-point, available with 32 and 64 bits
String, // UTF-8
Enum, // >=0 Integer with state names
Structure,
TimeStamp // For efficiency?
};
// Full description of the data
class EpicsDataDescriptor
{
public:
virtual EpicsDataCharacter getType() = 0;
virtual int getNumDims() = 0; // Scalar, vector: 1, matrix: >1
virtual int getSize(int dim) = 0; // Scalar: 1
virtual int getBitsize() = 0; // bits of integer or real. 0 for rest?
virtual bool isSigned() = 0; // Integer might be unsigned?
};
// When the exact size-locked types are needed,
// use these integer types from stdint.h:
// int8_t, int16_t, int32_t, int64_t
// and the following:
typedef bool bool_t;
typedef float real32_t;
typedef double real64_t;
// Read-Access to the data.
// This one tries to allow as many conversions as possible:
// Given an underlying Real, 64bit, scalar,
// one can ask for a real64 but also int, string, ...
//
// The alternative would be individual reader interfaces
// for numerics, strings, structures, numeric arrays, string arrays, ...
// or even separate ones for int8, int16, ...
// (Marty's "network accessable data" email to core talk did the latter).
class EpicsDataReader : public EpicsDataDescriptor
{
public:
// Get data as type XX as best as possible.
// Example: getDouble returns true for
// Bool (d=0.0, 1.0), Integer, Real, Enum.
virtual bool getReal64(real64_t &r) = 0;
virtual bool getDouble(double &d) = 0;
virtual bool getInt(int &d) = 0;
// String
virtual bool getString(char *buf, int buf_len) = 0;
virtual int getStringLength() = 0;
virtual bool getCstring(const char *&c_ptr) = 0;
/// many more, at least one for each supported type.
// A structure is accessed via a (sub-)catalog.
// See below for PropertyCatalog.
virtual class EpicsPropertyCatalog *getStructure() = 0;
// Get array element. getDouble(x) == getArrayDouble(0, x)
virtual bool getArrayDouble(int element, double &d) = 0;
virtual bool getMatrixDouble(int dim, int element, double &d) = 0;
virtual class EpicsPropertyCatalog *getArrayStructure(int element) = 0;
/// For arrays, it could include per-element access
/// as well as accessors that copy sub-arrays into client buffers.
};
// "Property" has a name and data reader interface
class EpicsProperty : public EpicsDataReader
{
public:
virtual const char *getName() = 0;
};
// A catalog of properties
class EpicsPropertyCatalog
{
public:
virtual int getNumProperties() = 0;
virtual EpicsProperty *findProperty(const char *name) = 0;
virtual EpicsProperty *getProperty(int index) = 0;
/// Could also support name <-> ID conversions and
/// access via numeric ID.
};
C++ Implementation
// On the first read, skip to the 'Usage Example' below.
// This code isn't the greatest, but simply here to get
// example code that actually compiles & runs.
#include <string>
using std::string;
#include <string.h>
// Base class for the following EpicsProperty implementations.
// Provides default handlers for everything.
class EpicsPropertyBase : public EpicsProperty
{
public:
EpicsPropertyBase(const char *name)
{ this->name = name; }
// EpicsDataDescriptor
// defaults for scalar
int getNumDims()
{ return 1; }
int getSize(int dim)
{ return dim==0 ? 1 : 0; }
int getBitsize()
{ return 0; }
bool isSigned()
{ return true; }
// DataReader
bool getReal64(real64_t &r)
{ return getDouble(r); }
bool getDouble(double &d)
{
int i;
if (!getInt(i))
return false;
d = i;
return true;
}
bool getInt(int &i)
{
double d;
if (!getDouble(d))
return false;
i = (int)d;
return true;
}
bool getString(char *buf, int buf_len)
{
const char *ptr;
if (!getCstring(ptr))
return false;
strncpy(buf, ptr, buf_len-1);
return true;
}
int getStringLength()
{ return 0; }
bool getCstring(const char *&c_ptr)
{ return false; }
EpicsPropertyCatalog *getStructure()
{ return 0; }
bool getArrayDouble(int element, double &d)
{ return (element == 0) ? getDouble(d) : false; }
bool getMatrixDouble(int dim, int element, double &d)
{ return (dim == 0) ? getArrayDouble(element, d) : false; }
EpicsPropertyCatalog *getArrayStructure(int element)
{ return element==0 ? getStructure() : 0; }
// EpicsProperty
const char *getName()
{ return name.c_str(); }
private:
string name;
};
// EpicsProperty for 'double'. Actual data is outside,
// the EpicsDoubleProperty keeps a pointer to it.
class EpicsDoubleProperty : public EpicsPropertyBase
{
public:
EpicsDoubleProperty(const char *name, const double *p)
: EpicsPropertyBase(name)
{ this->p = p; }
// EpicsDataDescriptor
EpicsDataCharacter getType()
{ return Real; }
int getBitsize()
{ return sizeof(double)*8; }
// EpicsDataReader
bool getDouble(double &d)
{ d = *p; }
private:
const double *p;
};
// Handler for string. Data is not owned by this class.
class EpicsStringProperty : public EpicsPropertyBase
{
public:
EpicsStringProperty(const char *name, const string *p)
: EpicsPropertyBase(name)
{ this->p = p; }
// EpicsDataDescriptor
EpicsDataCharacter getType()
{ return String; }
// EpicsDataReader
int getStringLength()
{ return p->length(); }
virtual bool getCstring(const char *&c_ptr)
{
c_ptr = p->c_str();
return true;
}
private:
const string *p;
};
class EpicsPropertyCatalogBase : public EpicsPropertyCatalog
{
public:
EpicsPropertyCatalogBase(int num_properties, EpicsProperty **properties)
: num_properties(num_properties), properties(properties)
{}
// EpicsPropertyCatalog
int getNumProperties()
{ return num_properties; }
EpicsProperty *findProperty(const char *name)
{
int i;
for (i=0; i<num_properties; ++i)
if (!strcmp(properties[i]->getName(), name))
return properties[i];
return 0;
}
EpicsProperty *getProperty(int index)
{
return (index >=0 && index < num_properties) ? properties[index] : 0;
}
private:
int num_properties;
EpicsProperty **properties;
};
// Handler for struct. Keeps pointers to EpicsProperty
// interfaces for the struct's fields.
class EpicsStructureProperty : public EpicsPropertyBase
{
public:
EpicsStructureProperty(const char *name, int num_properties, EpicsProperty **properties)
: EpicsPropertyBase(name), pc(num_properties, properties)
{}
// EpicsDataDescriptor
EpicsDataCharacter getType()
{ return Structure; }
// EpicsDataReader
EpicsPropertyCatalog *getStructure()
{ return &pc; }
private:
EpicsPropertyCatalogBase pc;
};
Example for data known at compile-time
// This is the code that provides a property catalog.
// Again skip on the first read.
//
// All of this could be generated from DBD information.
class TestRecord : public EpicsPropertyCatalogBase
{
public:
TestRecord();
// Unsure if database code with pointer to the record
// should still directly access the data,
// or if the data should be protected/private.
double value;
string units;
struct
{
double x, y;
} point;
private:
EpicsProperty *properties[3];
EpicsProperty *point_properties[2];
};
TestRecord::TestRecord()
: EpicsPropertyCatalogBase(3, properties)
{
point_properties[0] = new EpicsDoubleProperty("x", &point.x);
point_properties[1] = new EpicsDoubleProperty("y", &point.y);
properties[0] = new EpicsDoubleProperty("value", &value);
properties[1] = new EpicsStringProperty("units", &units);
properties[2] = new EpicsStructureProperty("point", 2, point_properties);
}
Example Generic 'Dumper'
class EpicsPropertyDumper
{
public:
static const char *type2string(EpicsDataCharacter c)
{
const char *strings[] =
{
"Octet",
"Bool",
"Integer",
"Real",
"String",
"Enum",
"Structure",
"TimeStamp"
};
if (c < 0 || c >= sizeof(strings)/sizeof(const char *))
return "<unknown>";
return strings[c];
}
static void dump(EpicsPropertyCatalog *pc)
{ dump(0, pc); }
private:
static void indent(int level)
{ for (int i=0; i<level; ++i) printf(" "); }
static void dump(int level, EpicsPropertyCatalog *pc)
{
double d;
int i;
for (i=0; i<pc->getNumProperties(); ++i)
{
indent(level);
EpicsProperty *p = pc->getProperty(i);
EpicsDataCharacter type = p->getType();
printf("%s (%s, %d %s, %d bits) = ",
p->getName(), type2string(type),
p->getSize(0),
(p->getSize(0) == 1 ? "element" : "elements"),
p->getBitsize());
switch (type)
{
case String:
const char *s;
if (p->getCstring(s))
printf("'%s' (%d chars)\n", s, p->getStringLength());
else
printf("<cannot get string>\n");
break;
case Bool:
case Integer:
case Real:
double d;
if (p->getDouble(d))
printf("%.2f\n", d);
else
printf("<cannot get double>\n");
break;
case Structure:
indent(level);
printf("\n{\n");
dump(level+1, p->getStructure());
indent(level);
printf("}\n");
break;
default:
printf("<unhandled type %d>\n", p->getType());
}
}
}
};
Usage Example
#include <stdio.h>
int main()
{
TestRecord fred;
// Record/device support might have direct access to the fields:
fred.value = 42.3;
fred.units = "a.u.";
fred.point.x = 10;
fred.point.y = 15;
// Other code uses PropertyCatalog
EpicsPropertyCatalog *pc = &fred;
// It can access known properties in chosen order
EpicsProperty *p = pc->findProperty("value");
double d;
if (p && p->getDouble(d))
printf("Value = %.2f\n", d);
else
printf("Cannot get value as double\n");
// Or inspect unknown property catalogs
EpicsPropertyDumper::dump(pc);
return 0;
}
The output of this test:
Value = 42.30
value (Real, 1 element, 64 bits) = 42.30
units (String, 1 element, 0 bits) = 'a.u.' (4 chars)
point (Structure, 1 element, 0 bits) =
{
x (Real, 1 element, 64 bits) = 10.00
y (Real, 1 element, 64 bits) = 15.00
}